![]() It allows you to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel, level and compact silage and much more… In addition, with the keys “Left-Shift” + “7” / “Left-Shift” + “8”Ī manual change of the time scale in finer steps isĬourseplay is a modification for Farming Simulator 17. “Left-Shift” + “0” calls up the settings menu in which the valuesĬan be changed. ![]() This mod sets the time scale once a morning and once The night will pass faster than you think! ![]() This mod allows players to toggle on or off the automatic starting and stopping of motors upon entering or leaving vehicles as a preference just for themselves, at any time during gameplay, when the game setting for Automatic Motor Start is set to “Off”. The more Straw Mod increases the straw yield. To customize the Huds, the textures must be edited in the mod. * Format of datetime string (placeholders see formats_en.txt)Īdditional functionality for sowing machines.Ĭhange Huds allows you to change the Huds of standard FillTypes in the store. This script creates a configuration xml at first startup in your modfolder. Shows the current real time in the upper right corner. This mod allows you to set different walking speeds to the farmer. CAUTION: The size of the bales does not change! This allows the bales to be adjusted in volume of 4000,6000,8000. This mod works very well with the Drive Control mod but it is not required. The output is shown graphically as a HUD overlay. Joystick mode works with any generic joystic while direct input mode works with throttle axes without centering springs and no negative axis. The axis can be in joystick mode (like New Holland and Fendt tractors) or direct input (like Case and most combines). This is how modern tractors with variable transmission work. ![]() The saved settings are shown on an HUD overlay, when enabled.Īdditionally, two kinds of axes can be assigned to the cruise control to change the speed continously from 1 KPH to the active setting. This could be working speed, headland speed, and road speed. Extends the cruise control of vehicles by allowing the player to save three speed settings and easily setting the cruise control to these speeds. ![]()
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